Papers with video games and simulations

    1 papers
    UnrealLLM: Towards Highly Controllable and Interactable 3D Scene Generation by LLM-powered Procedural Content Generation (2025.findings-acl)

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    Challenge: UnrealLLM is a novel framework that connects natural language descriptions with the professional PCG system (Unreal Engine 5) to automate scene generation.
    Approach: They propose a novel multi-agent framework that connects natural language descriptions with the professional PCG system (Unreal Engine 5) to automate scene generation.
    Outcome: The proposed framework achieves competitive performance in technical metrics and aesthetic quality, offering unique advantages in generation scale and interactivity.

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